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Defining Spatial Computing

Apple Vision Pro Review

Defining Spatial Computing

Apple’s Vision Pro launch made AR a significant part of their vision, emphasized the concept of spatial computing, and never even mentioned the term “metaverse.”

In 2017, Apple introduced AR Kit during their software developer conference, a software tool to make AR apps for use on the iPhone and iPad. I spoke to Mr. Cook about AR Kit, and he told me “creating apps and devices for AR could be one of Apple’s most important contributions to the future of computing.”

The term “spatial computing” is often attributed to Simon Greenwold in 2003, where he defines it as such:

“Spatial computing is human interaction with a machine in which the machine retains and manipulates referents to real objects and spaces. It is an essential component for making our machines fuller partners in our work and play.”

It is fascinating the way spatial computing was traditionally understood was more akin to ubiquitous computing rather than concepts of virtual reality.

Are you curious to explore how the Apple Vision Pro is approaching the true objective of spatial computing?

Read this article


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